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deExtrudedBrush Member List

This is the complete list of members for deExtrudedBrush, including all inherited members.
IdeExtrudedBrush::AddCV(deVec3d &point)=0IdeBrush [pure virtual]
deBrush::AddCV(deVec3d &point)deBrush [virtual]
Brush_Bezier enum valueIdeBrush
Brush_Block enum valueIdeBrush
Brush_Cylinder enum valueIdeBrush
Brush_Extruded enum valueIdeBrush
Brush_Group enum valueIdeBrush
Brush_LargeStatic enum valueIdeBrush
Brush_Lathed enum valueIdeBrush
Brush_Line enum valueIdeBrush
Brush_Prism enum valueIdeBrush
Brush_Static enum valueIdeBrush
IdeExtrudedBrush::Claim()=0IdeRefCountBase [pure virtual]
deBrush::deRefCountBase::Claim()deRefCountBase [inline, virtual]
ClearGeometry()deBrush [protected]
IdeExtrudedBrush::Copy()=0IdeBrush [pure virtual]
deBrush::Copy()deBrush [virtual]
CopyBrush()deExtrudedBrush [protected, virtual]
deBrush(IdeBrush::deBrushType Type, const DataQuantity_t &QuantityDefs)deBrush [protected]
deBrushType enum nameIdeBrush
deExtrudedBrush()deExtrudedBrush
deRefCountBase()deRefCountBase [inline, protected]
IdeExtrudedBrush::DeSerialize(IdeFile *File, long DataLength)=0IdeWorldObject [pure virtual]
deBrush::DeSerialize(IdeFile *FS, long DataLength)deBrush [virtual]
IdeExtrudedBrush::DeSerializeLoad()=0IdeWorldObject [pure virtual]
deBrush::DeSerializeLoad()deBrush [virtual]
deWorldObject()deWorldObject [inline, protected]
deWorldObject(deWorldID WorldID, deObjectID ObjectID)deWorldObject [inline, protected]
DrawType enum namedeBrush [protected]
Extrude()deExtrudedBrush [private]
FillIndexedBuffers()deBrush [protected]
FillVertexBuffers()deBrush [protected]
IdeExtrudedBrush::GetAABB(deVec3d &Mins, deVec3d &Maxs)=0IdeBrush [pure virtual]
deBrush::GetAABB(deVec3d &Mins, deVec3d &Maxs)deBrush [virtual]
IdeExtrudedBrush::GetBrushInterface(deBrushType Type) const=0IdeBrush [pure virtual]
deBrush::GetBrushInterface(deBrushType Type) constdeBrush [virtual]
IdeExtrudedBrush::GetCV(long num)=0IdeBrush [pure virtual]
deBrush::GetCV(long num)deBrush [virtual]
IdeExtrudedBrush::GetCVList(deVec3d buffer[])=0IdeBrush [pure virtual]
deBrush::GetCVList(deVec3d buffer[])deBrush [virtual]
IdeExtrudedBrush::GetDiffuseColor()=0IdeBrush [pure virtual]
deBrush::GetDiffuseColor()deBrush [virtual]
IdeExtrudedBrush::GetLOD() const=0IdeBrush [pure virtual]
deBrush::GetLOD() constdeBrush [virtual]
IdeExtrudedBrush::GetLOD2() const=0IdeBrush [pure virtual]
deBrush::GetLOD2() constdeBrush [virtual]
IdeExtrudedBrush::GetNumCVs()=0IdeBrush [pure virtual]
deBrush::GetNumCVs()deBrush [virtual]
IdeExtrudedBrush::GetNumVBs()=0IdeBrush [pure virtual]
deBrush::GetNumVBs()deBrush [virtual]
IdeExtrudedBrush::GetObjectID()=0IdeWorldObject [pure virtual]
deBrush::GetObjectID()deWorldObject [inline, protected, virtual]
IdeExtrudedBrush::GetPrivateData(long &pSize)=0IdeWorldObject [pure virtual]
deBrush::GetPrivateData(long &pSize)deWorldObject [inline, protected, virtual]
IdeExtrudedBrush::GetSmooth()=0IdeBrush [pure virtual]
deBrush::GetSmooth()deBrush [virtual]
IdeExtrudedBrush::GetTexCoord(long faceindex, long index)=0IdeBrush [pure virtual]
deBrush::GetTexCoord(long faceindex, long index)deBrush [virtual]
IdeExtrudedBrush::GetTexCoordsNum(long faceindex)=0IdeBrush [pure virtual]
deBrush::GetTexCoordsNum(long faceindex)deBrush [virtual]
IdeExtrudedBrush::GetTexFacesNum()=0IdeBrush [pure virtual]
deBrush::GetTexFacesNum()deBrush [virtual]
IdeExtrudedBrush::GetTexture(long faceindex)=0IdeBrush [pure virtual]
deBrush::GetTexture(long faceindex)deBrush [virtual]
IdeExtrudedBrush::GetVertexBuffer(long index)=0IdeBrush [pure virtual]
deBrush::GetVertexBuffer(long index)deBrush [virtual]
IdeExtrudedBrush::GetWOInterface(long interface_id)=0IdeWorldObject [pure virtual]
deBrush::GetWOInterface(long interface_id)deBrush [virtual]
IdeExtrudedBrush::GetWorldID()=0IdeWorldObject [pure virtual]
deBrush::GetWorldID()deWorldObject [inline, protected, virtual]
IdeExtrudedBrush::GetWorldTransform(deTransformInfo &Matrix) const=0IdeBrush [pure virtual]
deBrush::GetWorldTransform(deTransformInfo &Matrix) constdeBrush [virtual]
GetWOTypeName()=0IdeWorldObject [pure virtual]
LineList enum valuedeBrush [protected]
LineStrip enum valuedeBrush [protected]
m_CachedTexturesdeBrush [protected]
m_ChangeddeBrush [protected]
m_CVListdeBrush [protected]
m_CVNumdeBrush [protected]
m_DiffuseColordeBrush [protected]
m_DrawTypeListdeBrush [protected]
m_ExtrudeLinedeExtrudedBrush [private]
m_FaceListdeBrush [protected]
m_IndexedBuffersdeBrush [protected]
m_LODdeBrush [protected]
m_LOD2deBrush [protected]
m_MainVBufferdeBrush [protected]
m_PolyListdeBrush [protected]
m_QuantityDefsdeBrush [protected]
m_SaveVBuffersdeBrush [protected]
m_SmoothNormalsdeBrush [protected]
m_SoliddeExtrudedBrush [private]
m_SourceLinedeExtrudedBrush [private]
m_SubVBsdeBrush [protected]
m_TextureListdeBrush [protected]
m_UsingIndexedBufferdeBrush [protected]
m_WorldTransformdeBrush [protected]
MakeSolid(deBoolean IsSolid)deExtrudedBrush [virtual]
MakeTri(deBPoly &Result, deVec3d &Vert1, deVec3d &Vert2, deVec3d &Vert3)deBrush [static]
MakeTri(deBPoly &Result, deVec3d &Vert1, deVec3d &Vert2, deVec3d &Vert3, deVec3d &Norm1, deVec3d &Norm2, deVec3d &Norm3)deBrush [static]
MakeTri(deBPoly &Result, deVec3d &Vert1, deVec3d &Vert2, deVec3d &Vert3, deVec3d &Norm1, deVec3d &Norm2, deVec3d &Norm3, deColor &Color1, deColor &Color2, deColor &Color3)deBrush [static]
MakeTri(deBPoly &Result, deVec3d &Vert1, deVec3d &Vert2, deVec3d &Vert3, deVec3d &Norm1, deVec3d &Norm2, deVec3d &Norm3, deTexCoord &Coord1, deTexCoord &Coord2, deTexCoord &Coord3)deBrush [static]
MakeTri(deBPoly &Result, deVec3d &Vert1, deVec3d &Vert2, deVec3d &Vert3, deVec3d &Norm1, deVec3d &Norm2, deVec3d &Norm3, deColor &Color1, deColor &Color2, deColor &Color3, deTexCoord &Coord1, deTexCoord &Coord2, deTexCoord &Coord3)deBrush [static]
OnWorldIDSet()deWorldObject [inline, protected, virtual]
Points enum valuedeBrush [protected]
RecalcListQuantities(deBoolean Creation=deFALSE)deBrush [protected]
IdeExtrudedBrush::Release()=0IdeRefCountBase [pure virtual]
deBrush::deRefCountBase::Release()deRefCountBase [inline, virtual]
ResizeLists(long size)deBrush [protected]
IdeExtrudedBrush::Rotate(deVec3d &Center, deVec3d &Axis, deDouble Degrees)=0IdeBrush [pure virtual]
IdeExtrudedBrush::Rotate(deVec3d &Center, deTransformInfo &M)=0IdeBrush [pure virtual]
deBrush::Rotate(deVec3d &Center, deVec3d &Axis, deDouble Degrees)deBrush [virtual]
deBrush::Rotate(deVec3d &Center, deTransformInfo &M)deBrush [virtual]
IdeExtrudedBrush::Scale(deVec3d &Center, deDouble scale)=0IdeBrush [pure virtual]
deBrush::Scale(deVec3d &Center, deDouble Scale)deBrush [virtual]
IdeExtrudedBrush::Serialize(IdeFile *File)=0IdeWorldObject [pure virtual]
deBrush::Serialize(IdeFile *FS)deBrush [virtual]
IdeExtrudedBrush::SetCV(long num, deVec3d &CV)=0IdeBrush [pure virtual]
deBrush::SetCV(long num, deVec3d &CV)deBrush [virtual]
IdeExtrudedBrush::SetCVList(long num, deVec3d CVList[])=0IdeBrush [pure virtual]
deBrush::SetCVList(long num, deVec3d CVList[])deBrush [virtual]
IdeExtrudedBrush::SetDiffuseColor(deARGB color)=0IdeBrush [pure virtual]
deBrush::SetDiffuseColor(deARGB color)deBrush [virtual]
SetExtrudeLine(IdeLine *line)deExtrudedBrush [virtual]
IdeExtrudedBrush::SetLOD(long LOD)=0IdeBrush [pure virtual]
deBrush::SetLOD(long LOD)deBrush [virtual]
IdeExtrudedBrush::SetLOD2(long LOD2)=0IdeBrush [pure virtual]
deBrush::SetLOD2(long LOD2)deBrush [virtual]
IdeExtrudedBrush::SetPrivateData(void *pData, long Size)=0IdeWorldObject [pure virtual]
deBrush::SetPrivateData(void *pData, long Size)deWorldObject [inline, protected, virtual]
IdeExtrudedBrush::SetSmooth(deBoolean SmoothNotSharp)=0IdeBrush [pure virtual]
deBrush::SetSmooth(deBoolean SmoothNotSharp)deBrush [virtual]
SetSourceLine(IdeLine *line)deExtrudedBrush [virtual]
IdeExtrudedBrush::SetTexCoord(long faceindex, long index, deTexCoord &coord)=0IdeBrush [pure virtual]
IdeExtrudedBrush::SetTexCoord(long faceindex, long index, deFloat u, deFloat v)=0IdeBrush [pure virtual]
deBrush::SetTexCoord(long faceindex, long index, deTexCoord &coord)deBrush [virtual]
deBrush::SetTexCoord(long faceindex, long index, deFloat u, deFloat v)deBrush [virtual]
IdeExtrudedBrush::SetTexture(long faceindex, IdeRenderTexture *tex)=0IdeBrush [pure virtual]
deBrush::SetTexture(long faceindex, IdeRenderTexture *tex)deBrush [virtual]
IdeExtrudedBrush::SetWorldID(deWorldID WorldID, deObjectID ObjectID=0)=0IdeWorldObject [pure virtual]
deBrush::SetWorldID(deWorldID WorldID, deObjectID ObjectID=0)deWorldObject [inline, protected, virtual]
SpecificRotate(deVec3d Center, deTransformInfo &M)deBrush [protected, virtual]
SpecificScale(deVec3d Center, deDouble Scale)deBrush [protected, virtual]
SpecificTranslate(deVec3d Delta)deBrush [protected, virtual]
IdeExtrudedBrush::Subtract(IdeBrush *cutter)=0IdeBrush [pure virtual]
deBrush::Subtract(IdeBrush *cutter)deBrush [virtual]
IdeExtrudedBrush::Translate(deVec3d &Delta)=0IdeBrush [pure virtual]
deBrush::Translate(deVec3d &Delta)deBrush [virtual]
TriFan enum valuedeBrush [protected]
TriList enum valuedeBrush [protected]
TriStrip enum valuedeBrush [protected]
IdeExtrudedBrush::Update()=0IdeBrush [pure virtual]
deBrush::Update()deBrush [virtual]
UpdateBrush()deExtrudedBrush [private, virtual]
WorldObjectClassDefdeExtrudedBrush
~deBrush()deBrush [virtual]
~deExtrudedBrush()deExtrudedBrush
~deRefCountBase()deRefCountBase [inline, protected, virtual]
~deWorldObject()deWorldObject [inline, protected, virtual]
~IdeBrush()IdeBrush [inline, protected, virtual]
~IdeExtrudedBrush()IdeExtrudedBrush [inline, protected, virtual]
~IdeRefCountBase()IdeRefCountBase [inline, protected, virtual]
~IdeWorldObject()IdeWorldObject [inline, protected, virtual]

Generated on Mon Sep 12 20:14:07 2005 for Destiny3D by doxygen1.3-rc3